3D & Game Art
LardorSoftware used: 3ds Max, Adobe Photoshop, Adobe Premier, Adobe After Effects, Zbrush This shot was created for the feature film “The Dork of the Rings,” and I was the primary modeler and texture artist for the shot. For a page of thumbnails of project renders (including original concept), click here. For a detailed breakdown of the process, click here. Video © 2006 Richardson Productions, LLC |
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“Tumble” - Laundry RoomPart of the project “Tumble,” this is the first 3D created for the short film. Not a final product, it was a proof-of-concept creation as a part of the pre-visualization process. Close to the look of the final film (once complete), this was created to test lighting, modeling, and texturing of the scene. Project details coming soon… |
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ChumbotThis robot was concieved as a part of a short film of robots trying to sell themselves to prospective owners called “Robot Classifieds.” Project details coming soon… |


